“Jason spearheaded the initial vision of sharing animation rigs on Mytheon. This idea resulted in the creation of 400 characters from 16 original rigged characters. Had this idea not come to fruition we would not have the variety of characters we had in the game or nearly the amount of variety of characters in the game.”
- Management Team, Petroglyph Games
For more info and details on the different character classes that we’ve been hammering out, check out this article.
“Jason contributed greatly to our tools for animation and established our animation rigging conventions. Jason created rigging conventions that streamlined the production processes of animation for both the artists and the programming.”
- Management Team, Petroglyph Games



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