Pipeline

Category: Pipeline

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This technology has driven enhancements to the superstar characters and in game animations; and reshaped the content creation process.


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#FaceRigging with #blendshapes from #photogrammetry head scans…in #MotionBuilder Just don’t open the relation constraints…very dark things living in there right now. I’m in the process of creating custom constraints in MotionBuilder for a cleaner setup of these networks by optimizing and isolating connections and data entry points. This will make the blendshape rig much easier to […]


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Black Ops 2 Dev

Technical Animation Reel 2013 ✦ Treyarch » Call of Duty: Black Ops 2 from Jason Barnidge on Vimeo. Sr Technical Animator for Call of Duty: Black Ops II Breakdown & Descriptions featured in video:


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MotionBuilder Python

This python script for MotionBuilder does 3 important things to help setup your animation pipeline and ensure all animators have the proper tools & project path settings needed to do what they love doing the best (hint: and it’s not file browsing). Plus you get the satisfaction knowing that the pipeline is maintained and consistent, […]


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Shortening the bridge

April 19, 2010

Step3: Set & Inject

Step3: Set & Inject


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