Ted Morris, Senior Producer
Petroglyph Games
December 6, 2010
Jeremy West - FX Artist
Portfolio & Homepage
November 29, 2010
Sean Ng Qui Sang
Animator / Rigger
November 2, 2010
Joel Rivera, Environment / Level Artist @ Petroglyph Games
Zombie-Monkey (Blog & Portfolio)
November 4, 2010
Va Lee, 3D Artist @ Petroglyph Games
Online Portfolio
Greg Hjelstrom - Technical Director @ Petroglyph Games
Berzerker Games
October 22, 2010
Mun Lee - 3D Artist
Mun Lee's Portfolio
October 15, 2010
Hans Piwenitzky
3D Environmental Artist
October 16, 2010
Milton Mariscal
Sr. 3D Artist / Environment Artist
He was a real asset to me in my work at Petroglyph. I was the only artist working in Maya at a Max centric house. Jason made a real difference in helping me integrate and overcome program barriers.
Sincerely,
Daniel Miller"
October 16, 2010
Daniel Miller
CG Animator & Sculptor
October 17, 2010
Mike Amerson, Sr. Game Artist
MikeAmerson.com
October 18, 2010
Jonathan Goldman, Sr. Artist @ Petroglyph Games
LinkedIn Profile
October 18, 2010
Vencent Leyba, 3D Artist @ Petroglyph Games
Pentact-Art
One of your peers said it best: 'Keep doing what he’s doing. Glad to have him around.'”
Management Team,
Petroglyph Games
Artist,
Petroglyph Games
"OZ. OZ is so incredibly major. In addition to the shortcuts it provides me that I use every day, it was so impressive to me when I first showed up here that I felt inspired to learn Maxscript myself."
Phil Horowitz, Technical Artist,
Petroglyph Games
"The oz tool. It’s very much functional in improving workflow and speeding up the time each artist take with their task. There are lots of little gems in the tool that make things much, much easier to do. Oz tool really shows the importance and the impact a tech artist can make on workflow. Jason is also very inquisitive and always looking for ways to improve the performance of the game by researching what can and can’t be done by the artist."
Artist,
Petroglyph Games
"His abilities in building the great tool sets for MAX, without which, our jobs would have been much more difficult."
Artist,
Petroglyph Games
Josh Leichliter, Sr. Artist
Petroglyph Games
Colleague,
Petroglyph Games
Joel Rivera
Environment / Level Artist
Management Team,
Petroglyph Games
Management Team,
Petroglyph Games
Lynne Gura, Art Director @ Petroglyph Games
GuraArt.com
Management Team,
Petroglyph Games
Management Team,
Petroglyph Games
Management Team,
Petroglyph Games
"Jason contributed greatly to our tools for animation and established our animation rigging conventions. Jason created rigging conventions that streamlined the production processes of animation for both the artists and the programming."
Management Team,
Petroglyph Games
"Jason spearheaded the initial vision of sharing animation rigs on Mytheon. This idea resulted in the creation of 400 characters from 16 original rigged characters. Had this idea not come to fruition we would not have the variety of characters we had in the game or nearly the amount of variety of characters in the game."
Management Team,
Petroglyph Games
"Jason’s exceptional technical expertise coupled with his eagerness to improve our production processes has made him and invaluable member to our department. Jason has excellent initiative and is committed to doing his job well. Some of Jason’s specific contributions are explained below..."
Management Team,
Petroglyph Games


